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Rowbyte Plexus 3.2.1 For After Effects Plugin

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Here in this post, you'll get Free Download Rowbyte Plexus 3.2.1 For After Effects Plugin compress file from below. Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. you can render the particles, but also create all sorts of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular allowing you to create a truly infinite set of configurations and parameters. You Can Also Download Fast Bokeh Pro v1.4.2 For After Effects Plugin.

Rowbyte Plexus 3.2.1

Watch Demo Video of Rowbyte Plexus 3.2.1 For After Effects Plugin:

Below I have shared with you a demo video of the Rowbyte Plexus 3.2.1 Post to get a better idea before downloading.

Plexus 3 comes with a tree-based Object Panel, that helps you organize multiple Plexus objects within the layer. It improves workflow dramatically and the panel itself is dockable anywhere within After Effects. It helps you keep track of your Geometry Objects, Effector Objects, Render Objects, and Groups by allowing you to select only what you need so no more scrolling through a long Effects Control Window.

Motion Blur:

Rowbyte Plexus 3.2.1

Finally. Now along with Depth of Field, you can add Motion Blur to create cinematic animations. You can use either comp settings or custom camera shutter values. You Can Also Download Mettle Mantra v2.23 After Effects and Premiere.

Sound Effector:

Rowbyte Plexus 3.2.1

A new Sound Effector Object lets you sample a waveform from a sound layer in AE and apply it to vertex position or scale or color. You can also Echo the sampled waveform so that the sound is sampled over time.

Seamless Beams:

Rowbyte Plexus 3.2.1

Render sweeping volumetric beams with seamless rendering. Beams no longer show any ‘overlapping joints. Not only does it improve rendering performance but also renders much more accurate colors.

Designed for AE’s New Architecture:

Plexus 3 was designed from the ground up to take advantage of AE’s new multi-threaded architecture introduced in 13.5. That means better support for Persistent coaching, better performance, and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected. Also, just in case you need to refresh cache, a new button lets you do that with a single click without affecting caches of other layers.

Depth Map Culling:

Rowbyte Plexus 3.2.1

You can use a Depth Map exported by a 3D program or Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease. You Can Also Download BAO Boa v1.4.6 After Effect Plugin.

Improved OBJ Import:

Rowbyte Plexus 3.2.1

You can now import OBJ files and file sequences using AE’s default file importer, which helps you organize footage better and collect project files. OBJ Object now also imports normals and texture coordinates along with vertex positions and facets.

Nested Compositions:

Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. It reacts to the Camera and lights of the native composition. It allows you to pre-comp Plexus layers and still has the flexibility to animate Camera movements.

Null Object Performance:

Null Objects have a similar performance to point lights if you’re running the latest version of After Effects. No need to convert Nulls exported from 3D applications to point lights anymore.

Path Object Improvements:

Path Object is improved with scaling controls for replication and tessellation for closed paths. Now there is yet another way to create 3D text in After Effects, but make it a little more interesting.

Custom Visibility Settings:

You can gradually fade or vanish points, lines, or polys when they get close to the camera or far away from the camera. You can also custom hide polygons that face towards or away from the camera.

Unified Rendering:

Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.

Loop Noise:

You can seamlessly loop noise values for animations. You can cycle through noise evolution and it works for position, scale & color values.

Main Features:

These are some of the main features of Plexus.

  • Lines: Create Lines and Other interactions and control their properties based on the position and distance between them.
  • Triangulation: Triangulate and create new surfaces on the fly with in-built triangulation modes. You can also control the triangulation by various parameters like the distance between the particles etc.,
  • Modular Workflow: Plexus has a modular workflow that consists of various objects. You can have an infinite number of objects and different combinations which gives you complete control and flexibility.
  • Text Layer Integration: Plexus integrates seamlessly with the text layers in After Effects. It automatically creates particles based on the outlines of the text layers and you can create various text-based transitions with ease.
  • Sprites: Render custom sprites based on the particle data and also randomize them. You can also render multiple custom sprites per particle which is very helpful for Infographics.
  • Sound Effector: Sample a waveform from a sound layer in AE and apply it to vertex position or scale or color. You can also Echo the sampled waveform so that the sound is sampled over time.
  • Noise/Field Effectors: Use Lights to create and control various force fields using Noise and Spherical Effectors. You can seamlessly loop noise values for animations. You can cycle through noise evolution and it works for position, scale & color values.
  • 3D Splines: Finally! Now you can create 3D Splines and stroke them with ease natively within After Effects. Not only that, you can replicate them in 3D space.
  • SVG Sequence Export: Export the entire Composition or the current Work area to an SVG Sequence. You can choose the right frame to print later or use them all in sequence to play an animated sequence.
  • Unified Rendering: Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.
  • Color Maps: Use Color Maps to affect the position, color, or scale of points.
  • Facets & Facet Effectors: Generate Facets between the particles and control their properties using Facet Effectors.
  • OBJ Sequences: Import vertices and facets from OBJ files and OBJ file sequences created in your favorite 3D modeling application. Plexus ships with an OBJ Sequence Exporter for Cinema4D at no cost.
  • Graph UI Parameters: Graph-based parameters let you control various properties like color, opacity, and thickness based on user-drawn graphs. You can also choose preset graph flows if necessary.
  • Containers: You can contain all the particles in a container which can be either spherical, cubical, or a custom OBJ object. Containers help restrict the movement of the particles.
  • Instances: Create multiple instances and also nest those instances into another instance object and create multiple instances of that object. Crazy right? It's a recursion for the crazy-minded.
  • Slicer Object: The Slicer Object lets you ‘slice’ through a mesh and creates interesting visualizations. It works best with OBJ meshes and can be used very well along with the instance object.
  • 3D Seamless Beams: Beamlines from particles of one object to another or in between various particles of the same object. You can control various properties of the beams using graph-based parameters.
  • Camera/Depth of Field: Plexus interacts natively with AE's Camera and produces HQ OpenGL accelerated Depth of Field effects.
  • Motion Blur: Create cinematic animations using Motion Blur. You can choose to use AE's comp settings or manually override shutter values to create a really dramatic motion blur.
  • Visibility Settings: You can gradually fade or vanish points, lines, or polys when they get close to the camera or far away from the camera. You can also custom hide polygons that face towards or away from the camera.
  • Depth Map Culling: You can use a Depth Map exported by a 3D program or Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease.

Compatibility:

Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3, CC 2017, CC 2018, CC 2019, CC 2020, CC 2021, CC 2022 on both Windows (Windows 7 or above) and Macintosh platforms (macOS 10.11 or above).

Note: Click on the link below to start Rowbyte Plexus 3.2.1  Free Download, including the Plexus plugin version 3.2.1 for Aftereffect software, which is available for download on the site. With the help of this plugin, you can create a network effect in the After Effects environment,


Zip File Password: www.freevfx4u.com



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